In Second Life terminology, an experience is a set of
avatar interactions created by one or more scripted objects. With an experience key, creators can
build their experiences so that a user only needs to grant avatar permissions
once for the entire experience rather than separately for each scripted object
within it. These permissions allow the experience to animate your avatar,
attach items to your avatar, track your camera, control your camera, teleport
your avatar, and alter your movement controls.
The open-ended environment of this
virtual community is part of SECOND LIFE'S appeal and charm, and there’s ample
opportunity for kids to flex their creative muscles (though the tools to do so
are somewhat clunky). Visitors will find socializing, entertainment, games, and
abundant opportunities for learning (sit in on a classroom discussion, run a
business, and learn to play an instrument). Plus, they can buy, sell, and
develop land; build structures, and shop. Avatars can even fly! Certainly,
there’s nearly as much to do in this world as there is in the real world. But
that’s what also makes it a dangerous environment for kids. Without the safeguards
that were in place at Teen Second Life, teens are more likely to wander into --
intentionally or unintentionally -- adult-themed areas or overhear
inappropriate conversations or chat with someone who isn’t who they claim to
be. Yes, it’s an engaging, creative place full of endless possibilities. But
left unchecked or unmonitored, that may also present the biggest concern.
Second Life allows for great
expression and creativity and customization of ones avatar. The freedom is
endless in Second Life. The creator of SL has as his signature in the SLforums
a quote by Mahatma Gandhi "You must be the change you wish to see in the
world. " Second life is user created. 99.9% of what you see in world was
made by a member. There is no game to second life but there are many games in second
life. Anything you can dream, you can build. Well at least you can try to build
it,lol. Second life is the closest thing the the met averse I have seen. They
recently made joining completely free. You only need pay a fee if you wish to
own land. No the graphics aren't cutting edge, but the creativity and
imagination behind what you find in world is top notch. It's not for everyone,
but you will never know if it is for you until you try it. And even if it is
not what you expected second life gives you the tools to make it what you want
it to be. It is definitely worth checking out.
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